Sony recently introduced its own 360 Reality Audio technology. It should put the audience in the middle of a soundscape. And after the company made it clear that the new technology was also to be used in gaming, many interested parties had the PS5 directly in mind.
Sony used CES this year to introduce a new 360 Reality Audio technology. This should put the audience in a soundscape. Comparable is this technology with Dolby Atmos.
For the consoles, the use of 360 Reality Audio technology has not yet been confirmed, but Sony is thinking about how the new listening experience can become a part of video games.
After all, the 360-degree sound from Sony with various compatible headsets and speaker sets are used.
Games could also benefit
It is not known when an extension to the gaming division can be expected. But in a conversation with Forbes, Kichiro Kurozumi of Sony Video and Sound Products said that they really want to use the new technology in gaming.
“We want to start very, very simple, so that we can create a good foundation for a future-proof technology. Of course, we will think about two or three directions in the future. Obviously, 360 sound is introduced in the video area. But we also think about how it could work for games. Especially for interactive content. “
This year or next is likely to announce the PS5, which should provide significant graphics enhancements thanks to expected performance. At this point, of course, the 360 Reality Audio technology would also take the acoustics to a new level.
On the PlayStation 4 Dolby Atmos plays no role, which apparently has to do with the license fees. From now on this part could take over the new technology from Sony.
Microsoft has already announced in the past that the Xbox One gets the support for Dolby Atmos with upmixing replenished for all sources. How it will continue in this regard with the PS4, is currently unclear.