Microsoft extends the Xbox Live service to games for Android and Apple’s iOS. The network was once intended for Xbox consoles and is used, among other things, to manage game statistics and achievements.
Xbox Live is no longer a service that is only available on the consoles of the Redmond. The PC is also supported. Through an Xbox Live account, players will be able to manage and track achievements and statistics on their games and gameplay sessions. At the same time, Xbox Live allows you to connect with other players.
Xbox Live with iOS and Android support
Microsoft today announced an expansion of Xbox Live services to mobile systems. Developers will now be able to add Xbox Live integration to their Android and Apple iOS games so they can take advantage of the features. This is possible via Microsoft Game Stack. The company writes:
“Today we’re excited to see Xbox Live become part of Microsoft Game Stack, providing identity and community services. Under Game Stack, Xbox Live will extend its cross-platform capabilities by introducing a new SDK that will make this community available on iOS and Android devices. “
No announcement for Nintendo Switch
With the linkage of the Xbox Live services Microsoft would obviously like to advance the topic multi and cross platform further. For Nintendo’s switch console, the Xbox Live service is not available, even though there were rumors lately. Microsoft’s Kareem Choudhry said:
“Our goal is to truly unify the two billion players in the world. We’re big fans of our Xbox Live community, but we have no special announcements related to the Switch. “
Xbox Live synonymous for PS4?
Theoretically conceivable, of course, would be that it creates Xbox Live sometime on the PlayStation consoles. For example, Microsoft would welcome a link with the PlayStation 4. That Sony gives the green light for such a feature, however, is to be doubted. After all, the company has its own network. Nevertheless, Choudhry is confident:
“If you’ve been watching us in the last few years, you’ve seen that we’ve followed a very inclusive approach. Phil [Spencer] has been very proactive in crossplay, cross-progression, and the union of player networks. And we are ready to work with industry as much as possible. “