Square Enix is currently working on “Left Alive”. The title is expected this year for PC and PlayStation 4 in the trade. But why was the setting relocated to Russia? An answer came from director Toshifumi Nabeshima.
The latest issue of Weekly Famitsu includes some more information on the upcoming Mecha survival game “Left Alive”. In a short interview, Director Toshifumi Nabeshima commented on the election of Russia as the venue. He said that by the time the scene was under consideration, the idea for a venue that the “Front Mission” series had never before explored came up. The Russian winter, too, fits into the setting thanks to its strict conditions.
Nabeshima-san wants to delight fans of the “Front Mission” series as well as new players with the new game. At the moment, the development is progressing well and has reached a point where the “target is in sight”. Currently, the team is working on a gradual development and polishing. We will not hear anything new from “Left Alive” soon. The director wants us to wait a little bit longer for the next revelation.
Interestingly, Toshifumi Nabeshima also stated that it does not matter to him whether he is working on a new IP or an established series. The process is comparable. However, he believes “Left Alive” will be a different kind of fun compared to older Square Enix games. Last but not least, Nabeshima-san wants to turn the game into a series as much as possible. While “Left Alive” is an action game, the “Front Mission” series was a tactical RPG. Therefore, the man has the desire that future games also include some of these elements.
“Left Alive” will be released this year for PlayStation 4 and PC (via Steam).