The responsible developers of Square Enix have made some statements on the state of development of the role-playing reissue “Final Fantasy VII Remake”. Accordingly, the development should now go well.
As part of the Final Fantasy 30th Anniversary Exhibition, Tetsuya Nomura, Yoshinori Kitase and Naoki Hamaguchi talked about the current state of development of “Final Fantasy VII Remake”. The Lifestream Forum member hian has translated the corresponding statements so that we can also understand the details.
Thus, the developers are currently working on the basic technology of the game, which should refer in the context of the gameplay. In addition, they should have insisted that they create something that you have never seen before, why the players should continue to be curious. In the following you explained why you have not offered any new information or picture material for a long time. Thus, the project had moved completely internally, which has led to a stagnant development. In the meantime everything would be fluent again.
At the present time you try to stuff a lot of things into the game. Once you’re working on finishing, you’ll be able to deliver something of a high enough quality and show new material. However, Hamaguchi already expects it in the near future, whereupon Kitase has emphasized that one hopes to be able to show something until the next big event.
Nomura, on the other hand, revisited the new cloud design that has not yet been shown. Thus, visually, this version of Cloud is closest to capturing the personality of the original character. The design would reflect Cloud’s personality, so he is not the cool hero he portrayed in “Advent Children.” Instead, he is still very, very young and accordingly inexperienced.
“Final Fantasy VII Remake” is under development for the PlayStation 4. A release date is not yet known.